Gaming Year in Review
Each year, alongside one other designer, I helped define and execute on the visual design, interactions, and UI elements of the Year in Review. I was lucky to collaborate with a small but world class group of UX designers, copywriters, and software engineers.

Since this is a global project with an audience of millions, the many regional stakeholders varied requests and perspectives are always challenging, but we ultimately delivered a visually engaging, brand-specific interactive web experience that fans adored every year.

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